package wh.contrib.rewardoptimizer;

public enum Stat {
	LEVEL,
	CLASS,
	RACE,
	XSLOT,
	WEAPSPEED,
	MINDMG,
	MAXDMG,
	FERALPOW,
	ARMOR,
	POWVS, // vs what? ignore
	RAP,
	HEALING,
	POW,
	DMGVS, // vs what? ignore
	BLOCKVAL,
	STA,
	DMGFIRE,
	DMGFROST,
	DMGNATURE,
	DMGSHADOW,
	DMGHOLY,
	DMGARCANE, // more damage schools go here, chaos?
	DMG,
	ARMPEN,
	RESIL,
	DMGPEN,
	RESFIRE,
	RESFROST,
	RESNATURE,
	RESSHADOW,
	RESHOLY,
	RESARCANE, // more damage schools go here
	STR,
	AGI,
	INT,
	SPI,
	RATING,
	EXPERTISE,
	HITRATING,
	SPHITRATING,
	CRITRATING,
	SPCRITRATING,
	HASTERATING,
	SPHASTERATING,
	DEFRATING,
	DODGERATING,
	PARRYRATING,
	BLOCKRATING, // more ratings go here
	STEALTH,
	HP5,
	MP5,
	RESISTALL,
	ABSORB, // school?
	STEALTHLV,
}
